Google Pushes Businesses Toward an Augmented Reality Future

Google Pushes Businesses Toward an Augmented Reality Future

Marketing

I recently blogged about businesses adopting augmented reality to make the consumer experience more dynamic and exciting. On March 14, Google reminded businesses that augmented reality is coming whether they use it or not. The search giant and media company said that it has developed a tool that makes it possible for developers to turn Google Maps locations into augmented reality enhanced make-believe settings.

In a blog post, Google said,

The mobile gaming landscape is changing as more and more studios develop augmented reality games. In order to mix realities, developers first need to understand the real world — the physical environment around their players. we’re excited to announce a new offering for building real-world games using Google Maps’ tried-and-tested model of the world.

Game studios can easily reimagine our world as a medieval fantasy, a bubble gum candy land, or a zombie-infested post-apocalyptic city. With Google Maps’ real-time updates and rich location data, developers can find the best places for playing games, no matter where their players are.

Now let’s connect the dots about what’s going on here. Remember how the skyrocketing popularity of Pokémon GO turned real-world businesses into make-believe Poké Stops and Gyms where Pokémon GO players could do battle with Pokémon and collect rewards? Well, nearly two years later, millions of people still play Pokemon GO, proving that a game using augmented reality:

  • Has staying power.
  • Can draw people to real-world location – creating foot traffic and sales for brick-and-mortar businesses such as coffee shops, stores, and restaurants.

Now, we’re seeing an explosion of more games that will probably have the same impact on businesses – experiences such as the forthcoming Harry Potter: Wizards Unite, Jurassic World Alive, Ghostbusters World, and Walking Dead: Our World.  All those augmented reality games are coming in 2018, and the Jurassic World, Ghostbusters, and Walking Dead games were developed with the Google ARCore toolkit for developing augmented reality experiences.

Here’s what’s going to happen this summer:

  • An uptick of augmented reality promotions from the studios producing the movies associated with the games. These promotions will likely involve co-brands with restaurants and other locations where fans can play the games.
  • Brick-and-mortar businesses jumping on to the augmented reality bandwagon when they see how many consumers are using their mobile phones to play the games near their locations, even if those businesses don’t co-brand with studios. We’ll have businesses promoting themselves as the hottest place for Harry Potter fans to battle Lord Voldemort, and stores offering promotions for fans to celebrate the joy of playing Ghostbusters together – just as brick-and-mortar companies did with Pokémon GO at the height of its popularity.

At the center of all this action: Google. Google, like Apple, is developing the tools to make augmented reality spread. Google sees the future and wants to be an active participant by creating augmented reality based marketing and advertising of its own. And Google has the power to shape that future.

By making an augmented reality toolkit available, Google is opening the door for many, many more augmented reality games to get developed way beyond the major titles being released by studios and Niantic (creator of Pokémon Go and the new Harry Potter game). If Google has its way, more businesses and developers will work together to create their own customized games relying on a business’s location. The development could become huge – or also create some augmented reality burnout if too many games get developed at once. Ultimately, consumers will decide which games win and which ones fall by the wayside. As Pokémon GO showed, people will respond to an experience that engages them.

To discuss how to create a more engaging digital brand, contact us. We’re here to help.

ARe You Ready for Augmented Reality?

ARe You Ready for Augmented Reality?

Marketing

Glasses. Lenses. Apps. Games. Ads. These are all examples of products and experiences being shaped by augmented reality (AR). While not entirely new, AR will become an increasingly popular tool used to engage shoppers throughout 2018.  Various apps and games are currently being introduced into the App Store and Google Play, and many more are in the process of being developed using Apple’s ARKit and Google’s ARCore. Consequently, incorporating AR technology into new tools or games for phones, tablets, and laptops will become the new norm.

The last few years have brought a glimpse of what augmented reality can do. Popular apps such as the Pokémon GO game, Ikea Place, Fitness AR, and MeasureKit introduced the world of augmented and virtual reality to our actual reality. Unlike VR, which creates a false reality, AR enhances your surroundings and adds to your current reality.

Snapchat

One example of a brand already incorporating AR is Snapchat. Snapchat introduced AR advertising features through its lenses and is launching a new AR Lens Studio. Brands are able to use these lenses to advertise their products as well as their brand name on social media in a more interactive setting. What sets these lenses/filters apart is the more engaging and lively nature of the tool. Customers are generally more inclined to convert when they are given an actual experience. The lenses also make for a more memorable and fun way to target millennials.

Shopping Ads

Augmented reality will also enhance how shopping ads operate. Online shoppers sometimes miss out on the in-store experience when searching for a product or service through the web. The use of AR will help create this virtual experience for online shoppers, increasing engagement rates, building brand awareness, and potentially drive conversions. AR will enhance these ads to be more interactive and memorable because AR makes it possible for users to view much more than a flat image. Imagine being able to view a product in its actual setting, sampling clothing without having to drive to a store, or even taking a 360-degree tour of how furniture will look inside your own home before you decide to make a purchase. In fact, the Ikea Place AR app provides this functionality already. Place allows for users to sample furniture within the comfort of their own homes.

Another app similar to Ikea Place is from Houzz. Its app allows the users to virtually remodel or redecorate their homes before actually committing to these larger, more permanent changes. AR makes it possible to configure a potential purchase from the comfort of your own home, saving you time from having to make returns when a product doesn’t work well, or even previewing renovation changes before they take place. Experiences such as these represent the future of shopping ads.

What to Expect

Apple and Google have already created their own AR software kits and introduced them into their operating software — Apple’s ARKit in iOS11 and Android’s ARCore. Many resourceful apps have already been launched using this technology. In January 2018, Apple announced that many “customers are now enjoying close to 2,000 ARKit-enabled apps spanning every category on the App Store.” From these platforms, we can expect to see more apps include AR features. From games, fitness tracking and coaching apps, to shopping tools and travel apps that include interactive maps — the list of uses for augmented reality goes on and on.

The technology to improve these apps will still be developing well into 2018, but we can expect to see more and more businesses incorporate AR into their marketing strategies. ARe you ready for what 2018 and the world of augmented reality will bring?